Revenge Solves Everything!
I try very hard to keep a unbiased opinion about a game before I play it. I don’t read any game reviews until after I have done my own. I keep a very strong “No Spoilers” policy on our groups, forums and vent. However, Dishonored made such a huge splash at E3 even Helen Keller would have pre-ordered. Winning any award before release is an amazing achievement, but Dishonored did not stop at just one. No, by the time E3 was over, Dishonored racked up 50 awards. That is not a typo. So, you can understand that not only did this game make itself the “Must have Game of the Year,” but it also set reviewer’s expectations so high it couldn’t help but fail. It is no secret that I am more known for being an “outside the box” reviewer. Where most see a Triple A, big budget, hack and slash hit, I see a overpriced, steam-punk, Bioshock clone. From atop my throne on a mountain of innovative indie titles, I cast down my judgmental stare on this over-hyped, mass-produced, “You’ve got to get it” game.Imagine my surprise when Dishonored was not what I anticipated. Not only is this game quite good, but gameplay is more innovative than most indie games have been lately and it has an charming wit that is both endearing and refreshing. From hidden “Game of Thrones” references to mocking Andy Warhol, this game keeps you invested beyond the main story into side conversations overheard from random NPCs.
Gameplay is both solid and flowing, the characters are rich and engaging. This aids not only in storyline, but also serves to draw you into this dark and infested world.
Only a couple things keep Dishonored from being a perfect game. A locked sixty-frames a second, while normal in this day in age, doesn’t mean I have to like it. High PC requirements force some players to buy the console version like some type of commoner. Ingame smoke or fog makes this game possible for lower-end systems and consoles but it can’t be turned off or reduced. It made me feel like I was playing in the smokey backroom of some dirty pool hall. If you can get past these small and petty little things (and you really should), you will find, for once, this “Must have game” lives up to all the hype.

































